VS Code Cross-Compilation


With a toolchain created by one of our Yocto Guide BSPs you are able to setup Visual Studio Code for Cross-Compilation and Cross-Platform Debugging with GDB.

“Visual Studio Code is a source-code editor made by Microsoft for Windows, Linux and macOS. Features include support for debugging, syntax highlighting, intelligent code completion, snippets, code refactoring, and embedded Git. Users can change the theme, keyboard shortcuts, preferences, and install extensions that add additional functionality.

In the Stack Overflow 2021 Developer Survey, Visual Studio Code was ranked the most popular developer environment tool, with 70% of 82,000 respondents reporting that they use it.”




The following example was made with a TX8M on a Linux host.

Get VS Code

Go to https://code.visualstudio.com/ and follow the instructions to install the IDE for your system.

Host Packages

Install neccessary host packages:

sudo apt update
sudo apt install build-essential gdb gdb-multiarch

Toolchain Setup

  1. Build the desired image for your target. Refer to our Yocto Guide.


If you want to use karo-image-minimal you have to edit conf/local.conf. Make sure to add ssh server and comment the line which makes the rootfs readonly.

# EXTRA_IMAGE_FEATURES += "read-only-rootfs"
IMAGE_FEATURES_append = " \
      ssh-server-openssh \

Then run:

bitbake <image>
  1. Flash the image to your board. Refer to Flashtools.
  2. Build the SDK for previously image. Run inside your <build-dir>:
bitbake <image> -c populate_sdk
  1. Install the SDK to your host (example):
karo-wayland (Ka-Ro Linux BSP with wayland backend) SDK installer version 5.10-hardknott
Enter target directory for SDK (default: /opt/karo-wayland/5.10-hardknott):
You are about to install the SDK to "/opt/karo-wayland/5.10-hardknott". Proceed [Y/n]?
Extracting SDK..........................................................................................
Setting it up...done
SDK has been successfully set up and is ready to be used.
Each time you wish to use the SDK in a new shell session, you need to source the environment setup script e.g.
$ . /opt/karo-wayland/5.10-hardknott/environment-setup-cortexa53-crypto-poky-linux

VS Code Project Setup

Project Folder

Choose a project folder and open VS Code inside it.

mkdir ~/hello-world
cd ~/hello-world
code .

Install Extension

Install the C/C++ extension for debugging.


You can instead run:

code --install-extension ms-vscode.cpptools



Example Project

Download our cross-hello-world.patch and apply it inside the hello-world directory:

cd ~/hello-world
patch -p1 < cross-hello-world.patch

This will create files and a directory structure:

├── cross-compile.sh
├── deploy.sh
├── hello-world.c
├── Makefile
└── .vscode
   ├── launch.json
   ├── settings.json
   └── tasks.json

1 directory, 7 files


You now have to fit the .vscode/settings.json file to your needs.


It’s enough to fit the target’s IP-address and the path your SDK was installed to.


If you’re interested in understanding the whole task and cross-compilation setup, go through the single files. They’re mostly self-explanatory.

More information about tasks in VS Code can be found in the official documentation.



Open the hello-world.c file and hit CTRL + SHIFT + B.

This will execute the cross-compile.sh script and generate the hello-world.bin output file.


Deploy to Target

Now ssh-copy the generated binary to your target and execute it.

scp hello-world.bin root@<target-ip>:/root/

On the target:

Hello, World!

Remote Debugging


The created tasks, cross-compile.sh and deploy.sh in the hello-world project take care of cross-compiling and deployment automatically.

Simply hit F5 to start debugging. The debugging task depends on compilation and deployment task, so they will be run first.

The script starts GDB on your target and the debugger stops at the execuction of main:



You can now set a breakpoint by clicking in the space between line numbers and side panel. After this click “Continue” or hit F5 again.


You will now notice that the value of variable i has changed and Hello, World! was printed to console.


Another Continue or hit of F5 will finish the execution.